Stages for the development of an Art and Technology project

The course uses a project developed by the artist Anaisa Franco as a showcase to teach the steps of developing an Art and Technology project with the function of winning an edict or competition.


What will you learn?

MODULE 1 - Introduction to the artist

MODULE 2 - Introduction to the steps of how to prepare the project; analysis of the call for proposals or sponsor; research of the venue and its history

MODULE 3 - Concept and Description

MODULE 4 - Materials, Technology, and Budget

MODULE 5 - Fabrication and Conclusion


Requirements

No previous knowledge is required. A computer with Indesign and Photoshop software installed is recommended.

 
  • 81 STUDENTS
  • AUDIO: Portuguese
  • SUBTITLES: English
  • LEVEL:

Anaisa franco

A.Franco is an Artist_chitect interested in affectivate the spaces by integrating parametric digital fabrication mixed with technology in the creation of outdoor and indoor use. Her mission is to activate the public space and transform simple moments into magic experiences, evoking emotional feelings and augmenting people’s sensory experiences. I am fascinated by the possibilities of complex parametric designs because it relates to the organicity of life forms, creating fluidity in our daily experience of space. She has a Master of Advanced Architecture at IAAC Institute for Advanced Architecture of Catalonia in Barcelona. One year of M-Arch 1 at SCI-Arc in Los Angeles, a Master’s degree MA in Digital Art and Technology from the Univer