Machine Learning. Acrylic on canvas. 41 x 31 cm. The painting represents a room, very familiar to the viewer and easily identifiable with colorful toys and household furniture. The scene is observed from a low angle. Everything looks big. This is a child’s perspective. Yet, small pixels come out of the edges of the objects. The absence of floor and background suggests a computer-generated environment. The wide-angle of the fisheye lens makes everything look round, in reference to sensors absorbing the environment differently: is it a machine looking? By distorting a familiar environment, the viewer may start wondering if the room even exists. Has the technology created its own environment? If so, for what purpose? To learn?