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Inspired by the highly complex and diverse structures of earth's topologies Terra #1 is the first of a series of iterations on the Real-Time exploration of environments enacted through screen-based, live art performances. After extensive research of 3D fractals as seen in Nature Abstraction (2015), TERRA continues the examination of self similar, iterative patterns found in nature, showcased in a non linear form. All content is performed live using Unreal Engine and subsequently edited for exhibition purposes. The sequence of imagery, lighting, environment, atmosphere,change accordingly with the sound or can be manually triggered live via remote Open Sound Control (OSC) at any time. Terra #1 debuted as part of The Garden of Virtual Utopias curated by Estela Oliva, Art Night 2017

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