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noiseBuilding is an implementation in which 3D coordinate data of an architectural structure is projected temporally on layers of vertices on lines and faces. The user interacts with the application by moving the mouse to distort the construction and pressing it to restart the projection at another rotation angle. In this piece, the playfulness of interaction finds a more "rigid" form that resists outside disturbance (user), preventing it from completely disfiguring the shape and the pleasure of looking at something that develops.

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