Sanctuary is a non-face-to-face experience that is articulated with the existence of a physical place that cannot be visited. It is understood as a museum exhibiting itself that aims to (1) show the void caused by the bodily limitations in which we find ourselves as a result of COVID-19, and (2) resignify the digital waste generated from my work as an architect. The 3D model created with a practical purpose, becomes the interface between the real world and the virtual world and is transformed into an intimate experience of the museum undressed, vulnerable, without white walls, without ceilings, without beams, without painting, only apparent concrete, as it was built.